Tomb Raider - PS2 PC review
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Izlazi za Wii tek krajem sledece godine.
The game will let players "jump into the fantastic microcosm that is the backyard battlefield," creating weapons from everyday items and teaming up with sentient plant forms to, for instance use the Wii remote as a bazooka or the DS stylus as a rapier as they take down household pests.
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The combat feels distinctly un-light-gun-ish. The mansion responds to every bullet fired. Lead tears into the rotten woodwork, knocks paintings to the ground and shatters the dusty historical artefacts that litter the house of horrors. In terms of environmental damage it feels more like an FPS, far from the simple turkey shoots of Time Crisis et al. The thrill of shooting up environments previously known to us as pre-rendered backgrounds in the GC RE remake is a real treat.
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Obavezno pogledajte veoma zanimljiva igra.
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Pogledajte ostale slike na jeux-france.
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The Wii has become a popular choice for casuals and gamers alike looking for that seemingly perfect “party” console – you know the one you can turn on, pop a game into and have entertain just about anyone that decides to join in on the gaming. Games like Wii Sports – the Wii party game king – Rayman Raving Rabbids and WarioWare: Smooth Moves delivered the right kind of easy, accessible but fun mini-games to earn the Wii its party console reputation
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renegade of funk
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Izgleda da Wii igre izgledaju sve bolje i bolje.Pogledajte ostale slike u nasoj flickr galeriji.
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Metroid Prime 3: Corruption
Release Date – 08/20/2007
My experience playing this game demonstrated that Wii is capable of graphics far superior to what has been seen to date, and vast improvements have been made over the original build for this title. You will finally say “wow” when you see this game.
More importantly, Metroid will be a Wi-Fi title. There is no competitive online mode or multiplayer but WiiConnect 24 plays a large role. Metroid Prime 3 is slated to be the final entry in to the Prime series and is meant to carry fans over for quite some time. As such, new missions will become available for download on a regular basis (I have no idea how often a “regular basis” is). In addition, new suits and weapons are also going to be available for download. No detailed information was provided beyond this, but as explained to me, the purpose is to provide an experience that will be “ever evolving and changing so that the game may become entirely new over time.” This aspect of the game was why it was delayed for so long.
Super Smash Bros. Brawl
Release Date – 11/12/2007
Unfortunately, Smash Bros. only featured one playable level, which is what you’re seeing in most of the screenshots. However, there was a demonstration of the game’s Wi-Fi abilities and one new character shown. As you’ve seen, the game looks stunning and in certain instances plays like a dream. There are two available control methods, “Classic” and “Brawl.” Classic utilizes either a Gamecube controller or the Classic controller and plays much like previous entries in the series. Brawl utilizes the Wii Remote and Nunchuk attachment. Various attacks can be increased in strength by moving the Wii Remote in the direction of the attack. You can also add an extra jump when pressing up on the control stick and moving your Remote upwards. Unfortunately, these maneuvers felt tacked on.
Super Mario Galaxy
Release Date – 12/10/2007
Much hands-on time was spent with this title. It is essentially everything fans of Mario 64 will be expecting from the game. Unlike Mario Sunshine, this entry in the series will allow players the ability to explore vast areas of varying style. By now, you have undoubtedly seen the mini-planet hopping scenes on video and in screen shots. That being said, you probably have no idea how massive this game truly is. The mini-planets, comets, and space exploration are simply the surface of the game, and experienced mostly at the beginning. As the game progresses, most levels are within giant planets, each with its own unique feel. I was reminded often of jumping in to different paintings on Mario 64 and how each level was unique from the others. Think of outer-space in Galaxy as the castle is to Mario 64.
Another interesting bit of information regarding this title is cooperative play. When playing with a friend they will have the ability to assist you in your movements. This works by pointing the star where you want to advance to and having Mario follow the pattern drawn. This only happens at particular points in the game and is not necessary for play. However, it allows a friend to join the fun.
Finally, WiiConnect 24 is also utilized in this title, but no information regarding this was provided.
Disaster: Day of Crisis
Release – First Quarter 2008
Disaster is now the official title of this game, with Day of Crisis being the subtitle. This was done to show the potential of the title becoming a series, which helped fuel Nintendo’s desire to purchase Monolith. Each would be subsequently named Disaster: XXXX.
The game still appeared to be very much “in development” due to the lack of playable areas, but featured graphics much improved from the E3 Trailer. The most interesting aspect of this title was the necessity to use the Wii Remote in unique ways to assist in the advancement of the game. In one area, the player had to determine that the Wii Remote needed to be pointed at a water valve and then turned to unleash water onto a raging fire. These “puzzles” give the game more of an action-adventure feel. Ultimately, it felt like an entirely new type of gaming experience.
M-09 (FKA Project H.A.M.M.E.R.)
Release – Second Quarter 2008
Project H.A.M.M.E.R. is now officially titled M-09. The game seemed to be fairly far along in development and featured a number of playable areas. Other than the title change and release date, most of what you need to know about this game is already available. It plays as previously described, and the various levels I played were all within a major metropolis. The variety of each level comes only in how unique each city area can be from the previous one.
Now for the goodies…
A video montage was shown of the following games and channels, all with a promised 2008 release date. I’ll include a few notes of what I gathered from the snippets (and I do mean snippets) of each:
Mario Kart – Graphically impressive. Looked very traditional. Controlled like other Wii racing games, Wi-Fi logo.
Animal Crossing – Looks very much like past titles. Wi-Fi logo.
Vision Red – Original Nintendo RPG. Looked similar to Final Fantasy VII in terms of character design and style of play.
Nintendo Pennant Chase Baseball – Why this game is only available in video form is beyond me. However, the graphics have been spruced up from the Gamecube version and it controls like you think it would.
Wii Health – People doing a variety of exercises with the Wii Remote shown. Results page shows calories burned and a variety of other information. Mii are utilized.
Wii Music – A variety of instruments can be played with the Wii Remote and each performance added to others to make songs. Wi-Fi logo.
Mii Popularity – Looked a lot like Everybody Votes with Mii profiles. Various attributes can be ranked. Miis appear to be grouped in different classifications for ranking and ease of finding.
Demo Channel – Showed players downloading demos of Virtual Console titles.
In terms of major information, that almost sums it up. There were some third party games shown but nothing too exciting.
The final piece of information however was for most of the press the most exciting of all. A final video was shown that left everyone buzzing with excitement.
Sentences flashed across a black screen and faded…
I don’t remember them all or exactly, but they were similar to what I will provide below:
The greatest adventure in gaming
Lands of epic proportions
A hero for all time
A love to die for…
Link then appears screaming for a very brief second before the screen turns black and a tri-force slams onto the screen and smashes in to pieces.
If the character model used for Link is any indication of where this series is headed, expect ultra-realism, grittiness, and a very dark feel."
Procenite sami koliko su istinite.
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Offline: 22-mini-game party mode, which allow players to play new drills such as the 40-yard dash. Also includes a football-trivia
mini-game. Your performance in party mode will also affect your party mode rating, which can go as high as 99. This rating is recorded via your system’s own Mii roster.
- Instant head-to-head action with worldwide gamers
- Up-to-the-moment roster updates
- Virtual League which will allow players to join online tournaments
- Offline: Full Mii roster functionality with mini-games and more.
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Slike veceg formata pogledajte u nasoj flickr galeriji.
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Za sada imamo sam ovu sliku iz 1up show-a.
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First things first, Mario Strikers is not the same sort of football that you would get if you bought FIFA or Pro Evolution Soccer, most certainly not. This is extreme four-on-four hectic action, end-to-end, breathtaking, crazy football. In fact, even the ball itself is not what you would expect, as it is actually metal! There are no throw-ins, free kicks, corners, offside rules or any of that; this is just a few minutes of complete mayhem of the most enjoyable nature.
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You can't say that there are no "mature" games on Wii. Since the console's release six months ago, we've already seen two M-rated titles in The Godfather: Blackhand Edition and Far Cry Vengeance. And in the next few months alone, several more are on the way, including Resident Evil 4: Wii Edition and Scarface: The World is Yours. However, none of them can compare to the blood-soaked effort that is Manhunt 2 from publishing powerhouse Rockstar.
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So, if you own a Wii and have yet to play any Mercury game, then you are in for a proper summer gaming tilt-controlled treat when the game finally releases in the UK on June 8th courtesy of the good people of Atari and the development ninjas at Ignition. In addition to the motion-control, the game looks noticeably better on the Wii than the PS2 version, with much-improved textures and some beautifully bright colour, not to mention the fact that it will support both 480p and the Wii's widescreen function.
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Jedna od najplepsih igrica za Wii!!!
Pogledajte trailer ovde.
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The game's art style is "extreme" with gameplay a close match. It's frantic and fun and took me by surprise. I lean closer to a soccer anti-fan more than I do for any other team sport, yet Mario Strikers Charged quickly rocketed to the top of my summer Wii purchases.
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Pogledajte veću sliku u našoj flickr galeriji.
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Dok cekate da izadju nove igre za Wii probajte da se zabavite uz stare ali dobre igre sa Gamecube konzole.Potreban vam je GC kontroler i GC kartica , koji mogu da se nadju sada skoro u svakoj prodavnici konzola u Beogradu.
Nekoliko mojih predloga:


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